There are various side quests in Battle Spheres that are unlocked after clearing certain dungeons. Clearing each stage within the side quest dungeons rewards you with 5 Gems.
Tumoon Temple[]
Unlocked after clearing Veldt Prairie.
Stage 1: Slime & Co.[]
Costs 4 stamina to enter and consists of 4 waves of units.
Boss unit:
Skill Name | Skill Description | Cooldown |
---|---|---|
Goo Catapult | Lob 1 projectile at the nearest enemy, dealing 100% of ATK. Damage and area increases with distance. | 1 |
Goo Catapult II | Lob 2 projectile at the nearest enemy, dealing 100% of ATK. Damage and area increases with distance. | 3 |
Stage 2: Hampig Surprise![]
Costs 5 stamina to enter and consists of 4 waves of units.
Boss unit:
Skill Name | Skill Description | Cooldown |
---|---|---|
Spread Shot | Shoots 1 wave(s) of 16 projectiles at fixed directions around this unit, each dealing 50% of this unit's ATK as damage. | 2 |
Spread Shot II | Shoots 2 wave(s) of 16 projectiles at fixed directions around this unit, each dealing 50% of this unit's ATK as damage. | 4 |
Hibernate | Regenerates HP equivalent to 120% of this unit's REC every turn. | - |
Stage 3: A Wisp's Eyes[]
Costs 6 stamina to enter and consists of 5 waves of units.
Boss unit:
Skill Name | Skill Description | Cooldown |
---|---|---|
Charged X Beam | Shoots 1 wave(s) of 4 energy beam(s) each dealing 20% of ATK as damage 5 times. | 3 |
Guided Beam | Aims a concentrated beam of light at random enemy, damaging all enemies in its path. Deals 15% of this unit's ATK in damage 5 times. | 5 |
Stage 4: Slimophobic[]
Costs 7 stamina to enter and consists of 5 waves of units.
Boss unit:
Skill Name | Skill Description | Cooldown |
---|---|---|
Goo Catapult | Lob 1 projectile at the nearest enemy, dealing 108% of ATK. Damage and area increases with distance. | 2 |
Goo Catapult II | Lob 2 projectile at the nearest enemy, dealing 108% of ATK. Damage and area increases with distance. | 4 |
Spill Goo | Drops puddle(s) of goo onto the field that damages when tread over. | - |
Spill Goo | Drops puddle(s) of goo onto the field that damages when tread over. | - |
Stage 5: Follow the Light[]
Costs 8 stamina to enter and consists of 5 waves of units.
Boss unit:
Skill Name | Skill Description | Cooldown |
---|---|---|
Cripple Attack | Weaken enemy's Atk by 15% for 3 turns. | 2 |
Homing Shot | Shoots 4 guided projectiles which home to an enemy, each dealing 35% of this unit's ATK in damage. | 3 |
Homing Shot III | Shoots 12 guided projectiles which home to an enemy, each dealing 35% of this unit's ATK in damage. | 7 |
Stage 6: Wolfish Appetites[]
Costs 9 stamina to enter and consists of 5 waves of units.
Boss unit:
Skill Name | Skill Description | Cooldown |
---|---|---|
Slash II | Inflicts 4 slashing attacks targeted at the nearest enemy, damaging all enemies caught in the backlash for 58% of this unit's ATK. | 2 |
Slash II | Inflicts 4 slashing attacks targeted at the nearest enemy, damaging all enemies caught in the backlash for 54% of this unit's ATK. | 4 |
Slash III | Inflicts 6 slashing attacks targeted at the nearest enemy, damaging all enemies caught in the backlash for 50% of this unit's ATK. | 7 |
Bloodthirsty | Regenerates HP equal to 10.5% of all damage inflicted by this unit. | - |
Argive Temple[]
Unlocked after clearing River Mistonia.
Stage 1: Wispy Business[]
Costs 4 stamina to enter and consists of 4 waves of units.
Boss unit:
Skill Name | Skill Description | Cooldown |
---|---|---|
Charged Horizon Beam | Shoots 1 wave(s) of 2 energy beam(s) each dealing 25% of ATK as damage 5 times. | 3 |
Guided Beam | Aims a concentrated beam of light at random enemy, damaging all enemies in its path. Deals 15% of this unit's ATK in damage 5 times. | 5 |
Stage 2: Bared Fangs[]
Costs 7 stamina to enter and consists of 5 waves of units.
Boss unit:
Skill Name | Skill Description | Cooldown |
---|---|---|
Slash | Inflicts 2 slashing attacks targeted at the nearest enemy, damaging all enemies caught in the backlash for 50% of this unit's ATK. | 2 |
Charged Burst | Deal 120% of ATK as damage. | 5 |
Retreat | Retreats when HP is low. | - |
Stage 3: A Hampig's Cuddliness[]
Costs 8 stamina to enter and consists of 5 waves of units.
Boss unit:
Skill Name | Skill Description | Cooldown |
---|---|---|
Homing Shot | Shoots 4 guided projectiles which home to an enemy, each dealing 35% of this unit's ATK in damage. | 3 |
Spread Shot II | Shoots 2 wave(s) of 16 projectiles at fixed directions around this unit, each dealing 50% of this unit's ATK as damage. | 5 |
Hibernate | Regenerates HP equivalent to 110% of this unit's REC every turn. | - |
Stage 4: A Wisp's Pride[]
Costs 9 stamina to enter and consists of 4 waves of units.
Boss unit:
Skill Name | Skill Description | Cooldown |
---|---|---|
Charged X Beam | Shoots 1 wave(s) of 4 energy beam(s) each dealing 20% of ATK as damage 5 times. | 3 |
Guided Beam | Aims a concentrated beam of light at random enemy, damaging all enemies in its path. Deals 15% of this unit's ATK in damage 5 times. | 5 |
Charged Cross Beam | Shoots 1 wave(s) of 4 energy beam(s) each dealing 20% of ATK as damage 5 times. | 7 |
Stage 5: Balls of Slime[]
Costs 10 stamina to enter and consists of 5 waves of units.
Boss unit:
Skill Name | Skill Description | Cooldown |
---|---|---|
Goo Catapult | Lob 1 projectile at the nearest enemy, dealing 100% of ATK. Damage and area increases with distance. | 2 |
Homing Shot | Shoots 4 guided projectiles which home to an enemy, each dealing 35% of this unit's ATK in damage. | 5 |
Goo Catapult II | Lob 2 projectile at the nearest enemy, dealing 100% of ATK. Damage and area increases with distance. | 7 |
Spill Goo | Drops puddle(s) of goo onto the field that damages when tread over. | - |
Spill Goo | Drops puddle(s) of goo onto the field that damages when tread over. | - |
Stage 6: Hocus Pocus[]
Costs 11 stamina to enter and consists of 5 waves of units.
Boss unit:
Skill Name | Skill Description | Cooldown |
---|---|---|
Cripple Defense | Weaken enemy's Def by 15% for 3 turns. | 2 |
Charged Burst | Deal 120% of ATK as damage. | 5 |
Homing Shot II | Shoots 8 guided projectiles which home to an enemy, each dealing 35% of this unit's ATK in damage. | 7 |