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There are various side quests in Battle Spheres that are unlocked after clearing certain dungeons. Clearing each stage within the side quest dungeons rewards you with 5 Gems.

Tumoon TempleEdit

Unlocked after clearing Veldt Prairie.

Stage 1: Slime & Co.Edit

Costs 4 stamina to enter and consists of 4 waves of units.
Boss unit: 60i

Boss Skills
Skill Name Skill Description Cooldown
Goo Catapult Lob 1 projectile at the nearest enemy, dealing 100% of ATK. Damage and area increases with distance. 1
Goo Catapult II Lob 2 projectile at the nearest enemy, dealing 100% of ATK. Damage and area increases with distance. 3

Possible capture-able units: 61i 70i


Stage 2: Hampig Surprise!Edit

Costs 5 stamina to enter and consists of 4 waves of units.
Boss unit: 77i

Boss Skills
Skill Name Skill Description Cooldown
Spread Shot Shoots 1 wave(s) of 16 projectiles at fixed directions around this unit, each dealing 50% of this unit's ATK as damage. 2
Spread Shot II Shoots 2 wave(s) of 16 projectiles at fixed directions around this unit, each dealing 50% of this unit's ATK as damage. 4
Hibernate Regenerates HP equivalent to 120% of this unit's REC every turn. -

Possible capture-able units: 67i 76i


Stage 3: A Wisp's EyesEdit

Costs 6 stamina to enter and consists of 5 waves of units.
Boss unit: 69i

Boss Skills
Skill Name Skill Description Cooldown
Charged X Beam Shoots 1 wave(s) of 4 energy beam(s) each dealing 20% of ATK as damage 5 times. 3
Guided Beam Aims a concentrated beam of light at random enemy, damaging all enemies in its path. Deals 15% of this unit's ATK in damage 5 times. 5

Possible capture-able units: 59i 69i 79i


Stage 4: SlimophobicEdit

Costs 7 stamina to enter and consists of 5 waves of units.
Boss unit: 65i

Boss Skills
Skill Name Skill Description Cooldown
Goo Catapult Lob 1 projectile at the nearest enemy, dealing 108% of ATK. Damage and area increases with distance. 2
Goo Catapult II Lob 2 projectile at the nearest enemy, dealing 108% of ATK. Damage and area increases with distance. 4
Spill Goo Drops puddle(s) of goo onto the field that damages when tread over. -
Spill Goo Drops puddle(s) of goo onto the field that damages when tread over. -

Possible capture-able units: 65i 75i 84i


Stage 5: Follow the LightEdit

Costs 8 stamina to enter and consists of 5 waves of units.
Boss unit: 92i

Boss Skills
Skill Name Skill Description Cooldown
Cripple Attack Weaken enemy's Atk by 15% for 3 turns. 2
Homing Shot Shoots 4 guided projectiles which home to an enemy, each dealing 35% of this unit's ATK in damage. 3
Homing Shot III Shoots 12 guided projectiles which home to an enemy, each dealing 35% of this unit's ATK in damage. 7

Possible capture-able units: 63i 83i 92i


Stage 6: Wolfish AppetitesEdit

Costs 9 stamina to enter and consists of 5 waves of units.
Boss unit: 96i

Boss Skills
Skill Name Skill Description Cooldown
Slash II Inflicts 4 slashing attacks targeted at the nearest enemy, damaging all enemies caught in the backlash for 58% of this unit's ATK. 2
Slash II Inflicts 4 slashing attacks targeted at the nearest enemy, damaging all enemies caught in the backlash for 54% of this unit's ATK. 4
Slash III Inflicts 6 slashing attacks targeted at the nearest enemy, damaging all enemies caught in the backlash for 50% of this unit's ATK. 7
Bloodthirsty Regenerates HP equal to 10.5% of all damage inflicted by this unit. -

Possible capture-able units: 57i 77i 86i 90i


Argive TempleEdit

Unlocked after clearing River Mistonia.

Stage 1: Wispy BusinessEdit

Costs 4 stamina to enter and consists of 4 waves of units.
Boss unit: 68i

Boss Skills
Skill Name Skill Description Cooldown
Charged Horizon Beam Shoots 1 wave(s) of 2 energy beam(s) each dealing 25% of ATK as damage 5 times. 3
Guided Beam Aims a concentrated beam of light at random enemy, damaging all enemies in its path. Deals 15% of this unit's ATK in damage 5 times. 5

Possible capture-able units: 59i 69i 98i


Stage 2: Bared FangsEdit

Costs 7 stamina to enter and consists of 5 waves of units.
Boss unit: 104i

Boss Skills
Skill Name Skill Description Cooldown
Slash Inflicts 2 slashing attacks targeted at the nearest enemy, damaging all enemies caught in the backlash for 50% of this unit's ATK. 2
Charged Burst Deal 120% of ATK as damage. 5
Retreat Retreats when HP is low. -

Possible capture-able units: 65i 75i 85i 86i 94i 104i


Stage 3: A Hampig's CuddlinessEdit

Costs 8 stamina to enter and consists of 5 waves of units.
Boss unit: 77i

Boss Skills
Skill Name Skill Description Cooldown
Homing Shot Shoots 4 guided projectiles which home to an enemy, each dealing 35% of this unit's ATK in damage. 3
Spread Shot II Shoots 2 wave(s) of 16 projectiles at fixed directions around this unit, each dealing 50% of this unit's ATK as damage. 5
Hibernate Regenerates HP equivalent to 110% of this unit's REC every turn. -

Possible capture-able units: 56i 66i 77i 92i 96i


Stage 4: A Wisp's PrideEdit

Costs 9 stamina to enter and consists of 4 waves of units.
Boss unit: 71i

Boss Skills
Skill Name Skill Description Cooldown
Charged X Beam Shoots 1 wave(s) of 4 energy beam(s) each dealing 20% of ATK as damage 5 times. 3
Guided Beam Aims a concentrated beam of light at random enemy, damaging all enemies in its path. Deals 15% of this unit's ATK in damage 5 times. 5
Charged Cross Beam Shoots 1 wave(s) of 4 energy beam(s) each dealing 20% of ATK as damage 5 times. 7

Possible capture-able units: 61i 70i 80i 90i 94i 100i


Stage 5: Balls of SlimeEdit

Costs 10 stamina to enter and consists of 5 waves of units.
Boss unit: 63i

Boss Skills
Skill Name Skill Description Cooldown
Goo Catapult Lob 1 projectile at the nearest enemy, dealing 100% of ATK. Damage and area increases with distance. 2
Homing Shot Shoots 4 guided projectiles which home to an enemy, each dealing 35% of this unit's ATK in damage. 5
Goo Catapult II Lob 2 projectile at the nearest enemy, dealing 100% of ATK. Damage and area increases with distance. 7
Spill Goo Drops puddle(s) of goo onto the field that damages when tread over. -
Spill Goo Drops puddle(s) of goo onto the field that damages when tread over. -

Possible capture-able units: 63i 73i 83i 86i 92i 102i


Stage 6: Hocus PocusEdit

Costs 11 stamina to enter and consists of 5 waves of units.
Boss unit: 94i

Boss Skills
Skill Name Skill Description Cooldown
Cripple Defense Weaken enemy's Def by 15% for 3 turns. 2
Charged Burst Deal 120% of ATK as damage. 5
Homing Shot II Shoots 8 guided projectiles which home to an enemy, each dealing 35% of this unit's ATK in damage. 7

Possible capture-able units: 65i 75i 84i 86i 88i 90i 94i 104i

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