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There are various side quests in Battle Spheres that are unlocked after clearing certain dungeons. Clearing each stage within the side quest dungeons rewards you with 5 Gems.

Tumoon Temple[]

Unlocked after clearing Veldt Prairie.

Stage 1: Slime & Co.[]

Costs 4 stamina to enter and consists of 4 waves of units.
Boss unit: No

Boss Skills
Skill Name Skill Description Cooldown
Goo Catapult Lob 1 projectile at the nearest enemy, dealing 100% of ATK. Damage and area increases with distance. 1
Goo Catapult II Lob 2 projectile at the nearest enemy, dealing 100% of ATK. Damage and area increases with distance. 3

Possible capture-able units: No No


Stage 2: Hampig Surprise![]

Costs 5 stamina to enter and consists of 4 waves of units.
Boss unit: No

Boss Skills
Skill Name Skill Description Cooldown
Spread Shot Shoots 1 wave(s) of 16 projectiles at fixed directions around this unit, each dealing 50% of this unit's ATK as damage. 2
Spread Shot II Shoots 2 wave(s) of 16 projectiles at fixed directions around this unit, each dealing 50% of this unit's ATK as damage. 4
Hibernate Regenerates HP equivalent to 120% of this unit's REC every turn. -

Possible capture-able units: No No


Stage 3: A Wisp's Eyes[]

Costs 6 stamina to enter and consists of 5 waves of units.
Boss unit: No

Boss Skills
Skill Name Skill Description Cooldown
Charged X Beam Shoots 1 wave(s) of 4 energy beam(s) each dealing 20% of ATK as damage 5 times. 3
Guided Beam Aims a concentrated beam of light at random enemy, damaging all enemies in its path. Deals 15% of this unit's ATK in damage 5 times. 5

Possible capture-able units: No No No


Stage 4: Slimophobic[]

Costs 7 stamina to enter and consists of 5 waves of units.
Boss unit: No

Boss Skills
Skill Name Skill Description Cooldown
Goo Catapult Lob 1 projectile at the nearest enemy, dealing 108% of ATK. Damage and area increases with distance. 2
Goo Catapult II Lob 2 projectile at the nearest enemy, dealing 108% of ATK. Damage and area increases with distance. 4
Spill Goo Drops puddle(s) of goo onto the field that damages when tread over. -
Spill Goo Drops puddle(s) of goo onto the field that damages when tread over. -

Possible capture-able units: No No No


Stage 5: Follow the Light[]

Costs 8 stamina to enter and consists of 5 waves of units.
Boss unit: No

Boss Skills
Skill Name Skill Description Cooldown
Cripple Attack Weaken enemy's Atk by 15% for 3 turns. 2
Homing Shot Shoots 4 guided projectiles which home to an enemy, each dealing 35% of this unit's ATK in damage. 3
Homing Shot III Shoots 12 guided projectiles which home to an enemy, each dealing 35% of this unit's ATK in damage. 7

Possible capture-able units: No No No


Stage 6: Wolfish Appetites[]

Costs 9 stamina to enter and consists of 5 waves of units.
Boss unit: No

Boss Skills
Skill Name Skill Description Cooldown
Slash II Inflicts 4 slashing attacks targeted at the nearest enemy, damaging all enemies caught in the backlash for 58% of this unit's ATK. 2
Slash II Inflicts 4 slashing attacks targeted at the nearest enemy, damaging all enemies caught in the backlash for 54% of this unit's ATK. 4
Slash III Inflicts 6 slashing attacks targeted at the nearest enemy, damaging all enemies caught in the backlash for 50% of this unit's ATK. 7
Bloodthirsty Regenerates HP equal to 10.5% of all damage inflicted by this unit. -

Possible capture-able units: No No No No


Argive Temple[]

Unlocked after clearing River Mistonia.

Stage 1: Wispy Business[]

Costs 4 stamina to enter and consists of 4 waves of units.
Boss unit: No

Boss Skills
Skill Name Skill Description Cooldown
Charged Horizon Beam Shoots 1 wave(s) of 2 energy beam(s) each dealing 25% of ATK as damage 5 times. 3
Guided Beam Aims a concentrated beam of light at random enemy, damaging all enemies in its path. Deals 15% of this unit's ATK in damage 5 times. 5

Possible capture-able units: No No No


Stage 2: Bared Fangs[]

Costs 7 stamina to enter and consists of 5 waves of units.
Boss unit: No

Boss Skills
Skill Name Skill Description Cooldown
Slash Inflicts 2 slashing attacks targeted at the nearest enemy, damaging all enemies caught in the backlash for 50% of this unit's ATK. 2
Charged Burst Deal 120% of ATK as damage. 5
Retreat Retreats when HP is low. -

Possible capture-able units: No No No No No No


Stage 3: A Hampig's Cuddliness[]

Costs 8 stamina to enter and consists of 5 waves of units.
Boss unit: No

Boss Skills
Skill Name Skill Description Cooldown
Homing Shot Shoots 4 guided projectiles which home to an enemy, each dealing 35% of this unit's ATK in damage. 3
Spread Shot II Shoots 2 wave(s) of 16 projectiles at fixed directions around this unit, each dealing 50% of this unit's ATK as damage. 5
Hibernate Regenerates HP equivalent to 110% of this unit's REC every turn. -

Possible capture-able units: No No No No No


Stage 4: A Wisp's Pride[]

Costs 9 stamina to enter and consists of 4 waves of units.
Boss unit: No

Boss Skills
Skill Name Skill Description Cooldown
Charged X Beam Shoots 1 wave(s) of 4 energy beam(s) each dealing 20% of ATK as damage 5 times. 3
Guided Beam Aims a concentrated beam of light at random enemy, damaging all enemies in its path. Deals 15% of this unit's ATK in damage 5 times. 5
Charged Cross Beam Shoots 1 wave(s) of 4 energy beam(s) each dealing 20% of ATK as damage 5 times. 7

Possible capture-able units: No No No No No No


Stage 5: Balls of Slime[]

Costs 10 stamina to enter and consists of 5 waves of units.
Boss unit: No

Boss Skills
Skill Name Skill Description Cooldown
Goo Catapult Lob 1 projectile at the nearest enemy, dealing 100% of ATK. Damage and area increases with distance. 2
Homing Shot Shoots 4 guided projectiles which home to an enemy, each dealing 35% of this unit's ATK in damage. 5
Goo Catapult II Lob 2 projectile at the nearest enemy, dealing 100% of ATK. Damage and area increases with distance. 7
Spill Goo Drops puddle(s) of goo onto the field that damages when tread over. -
Spill Goo Drops puddle(s) of goo onto the field that damages when tread over. -

Possible capture-able units: No No No No No No


Stage 6: Hocus Pocus[]

Costs 11 stamina to enter and consists of 5 waves of units.
Boss unit: No

Boss Skills
Skill Name Skill Description Cooldown
Cripple Defense Weaken enemy's Def by 15% for 3 turns. 2
Charged Burst Deal 120% of ATK as damage. 5
Homing Shot II Shoots 8 guided projectiles which home to an enemy, each dealing 35% of this unit's ATK in damage. 7

Possible capture-able units: No No No No No No No No

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